Hiroshi Tanaka
Hiroshi holds a B.Eng. in Information Engineering from the University of Tokyo and an M.S. in Interactive Media from NYU. He began prototyping AR for museums, crafting interactions that respected both artifacts and visitors. Later he led enterprise VR training projects, partnering with ergonomics teams to reduce fatigue and measure learning outcomes beyond “completion.”
He writes about spatial computing’s human factors, gesture design that scales, and realistic metrics for immersive training. Hiroshi contributes to open-source scene authoring tools, advises teams on onboarding users to 3D interfaces, and speaks about comfort and presence. Offscreen, he practices shodō, explores cafés with a tiny sketchbook, and rides a folding bike that sparks conversations at crosswalks.
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